Chillennium is essentially an event where teams of up to four students are given 48 hours to put together a game with a certain theme.
I participated in a team with the role of creating audio elements for the game. Though this was the first Chillennium for all four of us, it was fun to go through the process of creating a product under such tight conditions. Below are just a few of the sound elements I created using FL Studio. "Shredded and Stacked" was the name we decided to give to the music that plays in the game.